The update went live today, adding an in-game economy for players to trade, either with other players or with NPC vendors. These aren’t true NPC vendors, mostly just new blocks […]
Engadget apparently leaked this article a couple of hours before today’s livestream. You can find the original Reddit post here. You can view the megathread discussion on Reddit here, or you can recap on the livestream by viewing the attributed live thread that went up for the event.
I just took a look through the Epic Games Store, and some of the titles there look incredible. Seriously, it’s a shame. I’d buy several of the games there, including […]
I was going to write up more to this. I was, but I decided halfway through that it was unnecessary. I’m only here for the dance. (Sorry for the editing, I’m learning how to use them to make better videos.)
I spent several hours today, around 6 so far, designing this prototype barge or orbital station. I work offshore, so some of the inspiration is obviously from that. That said, […]
I know we’ve seen them all a thousand times, but this was my first time getting a POTG of this caliber. It was fun, considering I never play Reaper. I […]
I’ve had a number of POTGs in my time with Overwatch, including a quintuple kill with Reaper, but this is by far my favorite during this year’s Anniversary celebration. All […]
Released all the way back on April 29th, this update was a much needed workshop update. I don’t mean a Steam workshop, unfortunately, but I mean the in-game “studio” that you do all of your digital work. This update, that I’m currently downloading because I’m waay behind the ball here, revamped the visuals and some functions of Tim’s Red Hot Repairs.
It’s the middle of April, and my game of the month is Space Engineers. You can find this game on Steam, naturally, or on the official website. If you enjoy […]